Cartesio NPCs (
cartesio) wrote in
cartesianism2018-09-24 09:24 pm
April 1st - Arrival

Arrival
It feels more like waking up from a very restful night, instead of the jarring feeling of waking up in an unknown bed. That feeling may not last long, though, because you're definitely not looking up at any ceiling you're familiar with.
It's some kind of motel room -- maybe cleaner than you'd expect from such a place. There's a comfortable bed, a trunk with a military uniforn and a gas mask and enough space to stash whatever you get during the next two months, a closet with a familiar outfit or two...no other belongings in this room, and certainly no answers as to why you're here.
There's one thing that may bring more questions than answers: a calendar. Today's date is marked there: April 1st. Happy April Fools day? The entirety of April and most of May is empty, but the week from May 21st to May 25th is filled with one word:
END
The moment you step out of your room with AC you're hit by the warm, sticky air of Cartesio. Today is a rather dry day. You're not the only one who seems to be lost -- other people come out of their rooms. At some point, once you get to the lobby, you find a few things of interest: a guestbook, a rack of maps, and a note pinned to the wood of the counter:
"Meet me at the Lodge in two hours -- The Sergeant"
You now have a place to go to in two hours. In the meanwhile, how about you get accustomed to the motel and the town?
It's some kind of motel room -- maybe cleaner than you'd expect from such a place. There's a comfortable bed, a trunk with a military uniforn and a gas mask and enough space to stash whatever you get during the next two months, a closet with a familiar outfit or two...no other belongings in this room, and certainly no answers as to why you're here.
There's one thing that may bring more questions than answers: a calendar. Today's date is marked there: April 1st. Happy April Fools day? The entirety of April and most of May is empty, but the week from May 21st to May 25th is filled with one word:
The moment you step out of your room with AC you're hit by the warm, sticky air of Cartesio. Today is a rather dry day. You're not the only one who seems to be lost -- other people come out of their rooms. At some point, once you get to the lobby, you find a few things of interest: a guestbook, a rack of maps, and a note pinned to the wood of the counter:
You now have a place to go to in two hours. In the meanwhile, how about you get accustomed to the motel and the town?

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...Okay, I have approximately one thousand questions already, so can you tell me everything you know so we can skip the back and forth here? That'd be great.
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Pushy.
[She doesn't seem to mind, though. She drops the guestbook, putting her hands behind her head as she turns around and leans back against the counter.]
I woke up here four days ago, prolly about the same as you. There were a bunch of other people here, then, too, but I don't see many of 'em in the guestbook anymore.
Sarge gathered us up in the lodge, and said he'd send us home if we did what he asked. Then it got to the end of the week, when he said he'd send us home, and he said he had to "think" and then next thing I knew I woke up here again. But like I said, most everyone else that was here before is gone.
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[Her tone makes it clear that's anything but sincere, though, but she waits until the explanation is over before she speaks again.]
That's... bizarre. He didn't say why you were here in the first place or anything?
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He wants something from us, but I dunno what. He's dumb and likes keeping secrets, I guess.
But maybe you can ask him in a couple hours? Maybe he'll have more answers now that most of you are new. I'm just planning on asking him why I didn't get to go home.
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[She sighs, though, even if she gives a nod to what Millium says next.]
Yeah. At least I can, like, brainstorm them now. Man, though, your luck is awful.
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[Teach her all sorts of terrible insults. She is ready.]
...Ahaha. You're tellin' me. But it'll be okay. At least my friends went home.
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[She needs to determine whether to engage her child filter or not.]
How do you know he actually sent them home?
1/3
[She freezes at the question.]
2/3
3/3
'Cause I'm not gonna let myself believe that Rean would just die that easy. Not after everything we went through.
He believed in all of us, so I gotta believe in him. It sounds dumb, but I gotta.
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Slow down there. I didn't say they were dead or anything. I'm not trying to freak you out.
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But I know they're not here anymore. Trust me, if Rean and the princess were locked up somewhere, they'd make sure we knew about it.
So I gotta believe that they're home and okay.
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Maybe we'll all get lucky and they'll come back to get you.
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Nah... I'd rather they stay home.
I'll be okay on my own. I've been on some pretty weird missions before. It's better that they're safe.
My little sis can fill in for me while I'm gone, anyway, so everyone'll be fine.
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[She's always here to ruin everyone's noble sentiments.]
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[Like that's so easy to do...]
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[There's some skepticism in her voice, but more than that, she sounds curious.]
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[...Maybe she should sound less cheerful about this.]
For now, I'm thinkin' I'm just gonna go along with whatever Sarge wants 'til he gives Lammy back. And then I'm just gonna solve my problems the way I usually do.
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...I feel like I'm going to regret asking this, but what's Lammy?
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My friend. We work together and he smashes stuff up for me.
[You know, a completely normal thing!
Natalie does not deserve this level of anime bullshit.]
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[Or she'd really like it to be, at least.]
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No?
[Why would it be?]
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Guess I'll just have to show you when I get 'im back!
[She flashes a smile. It's so cute, how she thinks this will happen and they'll both be alive to see it.]
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[She tilts her head again, thinking.]
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