Cartesio NPCs (
cartesio) wrote in
cartesianism2018-11-11 11:28 am
Week 7: May 13th - May 17th

Seventh Week
The tense truce that had covered Cartesio was over. The town, feeling betrayed after having given a chance to the outsiders, pushed back. Enraged, they started getting even more daring, starting to get into the tourists' only safe haven: their motel rooms. They don't manage to break in, but it's not unusual to hear thumping on the doors, someone trying to get in. The windows are almost perpetually broken, there's so much graffiti on the ground floor of the motel, both inside and outside, it's hard to know what each one is saying. Can't be anything good, that's the only thing that's certain. The lounge's furniture has been tore to pieces, the lobby only has the guestbook intact, and the planters in middle of the motel are broken, the soil and plants strewn around.
The residents of Cartesio are near their breaking point. The despair, fury, and desire to get rid of the outsiders so everyone can return to their peaceful lives, have covered the town. It won't take long before they reach their breaking point, and if they do...what will happen to the visitors?
The Sergeant's grip on the town is total, and next week is the one marked as END. It seems like there's no way out, like the Sergeant won.
But you can't lose hope. You have to remember: now that you're on your darkest hour, the only way lef to go is upwards. Things can get better, you have to make it happen!
In the lobby of the motel there's a few more brochures, and the maps have been updated once again. Don't mind that some of them have been damaged in one of the attacks on the motel.
The residents of Cartesio are near their breaking point. The despair, fury, and desire to get rid of the outsiders so everyone can return to their peaceful lives, have covered the town. It won't take long before they reach their breaking point, and if they do...what will happen to the visitors?
The Sergeant's grip on the town is total, and next week is the one marked as END. It seems like there's no way out, like the Sergeant won.
But you can't lose hope. You have to remember: now that you're on your darkest hour, the only way lef to go is upwards. Things can get better, you have to make it happen!
In the lobby of the motel there's a few more brochures, and the maps have been updated once again. Don't mind that some of them have been damaged in one of the attacks on the motel.

NEWSPAPER
[The strangeness in our town continues. First there was a statue and a fort, and now there's a lot of plants covering the motel. A close examination shows a lot of flowers and vines, covering the vandalism the residents of our town have brought onto the outsiders as retribution for their actions.
These plants are rather pleasing to the eye, especially when compared to the statue to criminality or the fort made out of limbs. Instead of morbid displays of shamelessness, the plants are actually a decent improvement.
If the outsiders decided to stop their crimes, they may have a future in the botany market. Alfin, who has made a living distributing flowers from the greenhouses in this town, comments they're of quality despite having grown in a night.
If only the outsiders would stick to flowers instead of to destruction]
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[The stalls and stuff have been finished! There's all sorts of games. Throw balls, hit with hammers, carnival games everywhere. There's also a lot of snacks and similar stuff. Although everyone in town is giving you the stinkeye, they won't protest you taking part in the games or buying anything]