Cartesio NPCs (
cartesio) wrote in
cartesianism2018-11-11 11:28 am
Week 7: May 13th - May 17th

Seventh Week
The tense truce that had covered Cartesio was over. The town, feeling betrayed after having given a chance to the outsiders, pushed back. Enraged, they started getting even more daring, starting to get into the tourists' only safe haven: their motel rooms. They don't manage to break in, but it's not unusual to hear thumping on the doors, someone trying to get in. The windows are almost perpetually broken, there's so much graffiti on the ground floor of the motel, both inside and outside, it's hard to know what each one is saying. Can't be anything good, that's the only thing that's certain. The lounge's furniture has been tore to pieces, the lobby only has the guestbook intact, and the planters in middle of the motel are broken, the soil and plants strewn around.
The residents of Cartesio are near their breaking point. The despair, fury, and desire to get rid of the outsiders so everyone can return to their peaceful lives, have covered the town. It won't take long before they reach their breaking point, and if they do...what will happen to the visitors?
The Sergeant's grip on the town is total, and next week is the one marked as END. It seems like there's no way out, like the Sergeant won.
But you can't lose hope. You have to remember: now that you're on your darkest hour, the only way lef to go is upwards. Things can get better, you have to make it happen!
In the lobby of the motel there's a few more brochures, and the maps have been updated once again. Don't mind that some of them have been damaged in one of the attacks on the motel.
The residents of Cartesio are near their breaking point. The despair, fury, and desire to get rid of the outsiders so everyone can return to their peaceful lives, have covered the town. It won't take long before they reach their breaking point, and if they do...what will happen to the visitors?
The Sergeant's grip on the town is total, and next week is the one marked as END. It seems like there's no way out, like the Sergeant won.
But you can't lose hope. You have to remember: now that you're on your darkest hour, the only way lef to go is upwards. Things can get better, you have to make it happen!
In the lobby of the motel there's a few more brochures, and the maps have been updated once again. Don't mind that some of them have been damaged in one of the attacks on the motel.

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I thought it was, at first... But then we started talkin' to people who may or may not be ghosts, and then there's interest in a rescue mission, and I dunno what the goal is anymore!
[he rolls his ball down the lane in frustration, then turns to look at Natalie]
If one of us dies, I'm gonna be mad, but... Even if that happens, the others would rescue us, right? We're tryin' to get everyone home again. Even those that we've lost.
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Maybe we can have both of those goals. They both sound good to me.
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...They do, actually. [he rubs the back of his head] I really don't wanna die.
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[A pause, frowning.]
You better not, okay? Seriously.
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[She shrugs.]
I'm gonna be pissed if I made it this long only to trip at the finish line, so. I'll do my best.
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Have you tried asking Sarge for a medal?
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Even if he gave me one... I don't think he'd willingly give one to Keith, or the rest of the people who haven't gotten one.
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...We'll get out. Everyone, together.
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[A beat.]
It’s... good.
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I try!
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[She sounds a little uncomfortable saying it, but it's sincere all the same.]
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...Guess I'm done for the night. [he means bowling. it's getting late, and they should head back to the motel. because it's not safe to be out on a thursday night in Cartesio]