cartesio: (Default)
Cartesio NPCs ([personal profile] cartesio) wrote in [community profile] cartesianism2018-10-06 09:23 pm

WEEK 2: April 8th - April 12th



Second Week
Seven days have passed. Quite peaceful days, almost too peaceful. The town has welcomed you, excited to see tourists for the first time in many, many, many years. Some may have liked the peace, others may have been annoyed by it, but it was undeniable Cartesio seemed like such a nice and safe place it was hard to believe you had been told to kill each other.

But the threat is still up in the air. What's more: how much patience does the Sergeant have left?

Every time you take a look into the Lodge, you see the Sergeant. Lately he's looking more and more annoyed. Even though you can't see his face, you can feel he's getting frustrated. How long will it be before he lashes out and does something about these peaceful days?

Nobody in the town could suspect the harrowing times that'd befall Cartesio.

When you wake up on Sunday, you'll find new maps in the map rack and brochures on the table, showing places you hadn't noticed in the town before. Enjoy!

Links
[Welcome to the second week! If you want to contact the Sergeant, please post here!. Also please remember to submit your activity check!]
unfashionably: attention grabbed, looking over, huh (it's why you won't fit inside)

[personal profile] unfashionably 2018-10-08 12:35 am (UTC)(link)
[ More than one firehose, huh... Sounds useful for things other than putting out fires, but before he can think more on that. Hey. A noise.

Let's check it out! His hearing is good but, whatever. He's gonna get closer anyway. ]
unfashionably: talking, serious (you take things so hard)

[personal profile] unfashionably 2018-10-08 01:45 am (UTC)(link)
[ And here he thought the place was empty. Since it's just pacing it isn't dire enough to warrant trying to knock down the wall by any means necessary—not that he would try. Honest. Promise.

Ahem. Sure, let's try the hallway first to find the source of the noise. ]
unfashionably: (look i edited the blood out of this one)

[personal profile] unfashionably 2018-10-08 02:02 am (UTC)(link)
[ Good thing you believe in him 'cause that only makes one of us.

Moving onto the stingy firemen, this time it does warrant extreme measures. Opening doors by gently pushing them isn't dramatic enough for this guild master, oh no. Not when he has the option of trying to kick it open. Which he tries now. ]
Hope you're ready, 'cause I'm comin' in!
unfashionably: brows furrowed, angry (someone's turning the handle)

[personal profile] unfashionably 2018-10-08 02:19 am (UTC)(link)
[ This is how you do stealth in Fairy Tail!

Okay, but the fact that somebody scrambled to get up and stop him means he should probably try to get in there. By any means necessary, including slamming himself against the door or, later, trying to break down walls. This door won't know what hit it! ]
Oh hell no! If you didn't have something to hide, you wouldn't be tryin' to keep me out like this!

[ Hey, he has gloves too! Which honestly is neither here nor there, but, glove friends. Now open up, glove fire friend! ]
unfashionably: (hi)

[personal profile] unfashionably 2018-10-08 02:33 am (UTC)(link)
What the hell, man?! You tryin' to kill me or somethin'?! [ He was hopefully standing far enough away, but he is a little durable so even if he wasn't maybe he didn't get hit too bad? See, this is why you send the durable, super strong guy to try and break into places! In case of cone-knives!

Here's a question, can he still see fire friend's hand? ]
unfashionably: frowning, unhappy, serious (your brain with your heart)

[personal profile] unfashionably 2018-10-08 02:44 am (UTC)(link)
[ Truly tragic, he knew he should have tried to hold fire friend's hand when he had the chance. He'll get you next time, friend.

He's just gonna sit around here for a while but that's okay, his blatant camping isn't important for now. 'cause, really, he'll get hungry eventually and leave. ]