cartesio: (Default)
Cartesio NPCs ([personal profile] cartesio) wrote in [community profile] cartesianism2018-10-05 11:51 pm

April 7th - Welcome Party



Welcome Party
Though you've never seen the casino before, it is easy to find today. This is partly attributable to the music spilling from open doors right into the town. The people of Cartesio have made good on their announcement - doubtlessly, there is a party going on here.

Anyone entering will be confronted with a friendly citizen pulling them aside to inform them of their dress rental service. Though it is called 'rental' there is no actual fee to be paid. The townspeople have simply brought a collection of suits and cocktail dresses into the casino foyer and they are offering to lend them out for the occasion. A folding screen to get changed behind is provided as well.

Once you venture deeper into the casino, you'll find yourself in a surprisingly spacious room. Tables that might normally occupy the open space have been pushed to the wall and filled with various buffet foods. Though you might be tempted to spend your whole afternoon trying out the various local specialties, the rhythmic music from the speakers tries to lure you to the dancefloor. A few locals are already swinging their hips to the beat.

Though if you're simply looking for the main highlight of a casino, you won't have to look long either. Across from the buffet, you will find a wide variety of game machines. Pachinko, slot machines.... even a few odd-one-out games that look like they should rather belong in an arcade. Try your luck, try your skill! If you prove successful, an employee is waiting to hand out various fun goods to you.

There are quite a few townspeople in attendance on this party, but there is a silent understanding that you tourists are the VIPs here. Anywhere you go, any game you want to try, the citizens are quick to move aside for you and let you have the maximum amount of fun.

Links
carbide: (B01F. A glorious journey's start)

[personal profile] carbide 2018-10-06 06:40 pm (UTC)(link)
It seems to target a space in front of you. A good strategy.
goturshit: (001000)

[personal profile] goturshit 2018-10-06 06:44 pm (UTC)(link)
Yeah, they're all programmed in different ways. It's pretty cool, actually, given back then they were making games screaming the whole way.
carbide: (B03F. The surging river shores)

[personal profile] carbide 2018-10-06 07:07 pm (UTC)(link)
[Olympia curiously leans over and puts her ear up against the arcade cabinet.]
goturshit: (000110)

[personal profile] goturshit 2018-10-06 07:28 pm (UTC)(link)
[ ... Kinzie makes some muffled screaming noises with her mouth closed ]
carbide: (B04F. Bladed ordeal in the muck)

[personal profile] carbide 2018-10-06 08:06 pm (UTC)(link)
[Olympia suddenly turns to face the cabinet for a moment, then looks toward Kinzie.]

goturshit: (000100)

[personal profile] goturshit 2018-10-07 06:02 am (UTC)(link)
[ the screaming stops

kinzie just kind of pokerfaces ]
carbide: (B05F. The silent unknown abyss)

[personal profile] carbide 2018-10-07 02:08 pm (UTC)(link)
It isn't actually screaming.

[The blankest look imaginable.]
goturshit: (000010)

[personal profile] goturshit 2018-10-08 08:07 pm (UTC)(link)
... no, it isn't. But the people were when they were making it, probably.