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Cartesio NPCs ([personal profile] cartesio) wrote in [community profile] cartesianism2018-05-06 12:25 am

WEEK 0 — ARRIVAL



Week 0: Arrival
When you wake up you immediately feel something’s off. You sit on the bed and find it’s not your bed, and this isn’t your room either. You seem to be in a rather normal-looking motel room. To your side there’s a trunk, if you open it you’ll find a military uniform, the key to your room, a set of rules and a debit card. Don’t lose those items! Or do lose the rules, you'll find a brand new copy the next day under your pillow. There’s also a calendar on the wall, you can see today’s date. The year is unreadable, but the month and day are very clear:

March 28th

There it says ‘Meet the Sergeant at the Lodge, 9:00 AM’. There’s also a circle around March 31st, with the word ‘END’ scrawled there.

For now leaving your motel room would be a good choice. When you reach the lobby, you see the receptionist’s desk— no one’s manning it. There’s a rack filled with maps, marking several locations in the town.

There are also many strangers here – and you’re one more. For now it may be a good idea to take a map and explore the town.

After all, looks like you’re stuck here in the boonies for a while.

Links

[personal profile] clearities 2018-05-07 10:05 pm (UTC)(link)
[And then, she finds herself smiling. It's the kind of smile that shows innocence and grace. While everything may not be alright in the end-- her steadfast belief in her own words, her invincible spell, is something that will get her past all that.]

Mm. [There's a nod, full of confidence that wasn't there before, along with a rekindled determination.] And I'll do my best, too, sensei!

[She even pumps up her hands into tight fists, making a rather eager pose that shows just how much she would do the same, in spite of the fact that she's thirteen and might not be able to do much in this state.]