Seven days have passed. Quite peaceful days, almost too peaceful. The town has welcomed you, excited to see tourists for the first time in many, many,
many years. Some may have liked the peace, others may have been annoyed by it, but it was undeniable Cartesio seemed like such a nice and safe place it was hard to believe you had been told to kill each other.
But the threat is still up in the air. What's more: how much patience does the Sergeant have left?
Every time you take a look into the Lodge, you see the Sergeant. Lately he's looking more and more annoyed. Even though you can't see his face, you can feel he's getting frustrated. How long will it be before he lashes out and does something about these peaceful days?
Nobody in the town could suspect the harrowing times that'd befall Cartesio.
When you wake up on Sunday, you'll find
new maps in the map rack and brochures on the table, showing places you hadn't noticed in the town before. Enjoy!
Links
Combine powers in Jughead's thread maybe after we know?
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You decide which one to view first!]
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The quality of this film isn't very good. It stutters, cuts some frames, until it finally gets stable enough to show something.
An image with a lot of noise. It's some sort of weird neon sign, bright and on, on some brick wall. Pretty gaudy! Perhaps it's the logo of the cinema you're in right now?
Afterwards, words appear underneath it:
"RETRIEVE THIS OBJECT"
Looks like you have found the objective]
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A wheel?
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[ Scratching his head. ]
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[Those seem like rather different levels of severity...]
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Yeah.
I suggested it to 'im our first week here, if we couldn't just smash things instead of killing each other, and then he sent us to bust up that abandoned building.
So yeah, he's pretty down with whatever.
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[ HEY LOOK it's been solved maybe ]
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[ If there is one ]
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Once Nine and Jughead take off the other reel, Dazai can insert this one. The quality is better. Once it's stable it shows a map. Most of it is greyed out, but there are a few rooms that are different.
First, there's the projection room you're in. Once you open the door near the film rack, there's a hallway that leads to the lobby, which also has a section named as 'concession stand'. Further down the hallway, there are stairs, with a very large lock symbol over them.
Other than the places mentioned, it doesn't seem like there are any other areas for you to get access to]
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[At least he seems to be having fun.]
Shall we go together?
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[ Let's follow the map dude in a frumpy looking trench coat. ]
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As mentioned before, there are two places you can go to: the lobby and the locked stairs. Where could your objective be?]
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PUZZLE
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OBSTACLE
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cw: self harm implications. it's about bandages which ultimately leads to why they're there
Re: OBSTACLE
Re: OBSTACLE
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[Waves around his noodle arms casually.]
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[ He's a strong tank. ]
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